Same as old evader, it can dodge, counter, blink, disable abilities/modifiers/enemies.
Phase boots - dodge;
Eul's scepter of divinity - use counter abilities;
Blink dagger - use blink abilities;
Scythe of vyse - use disable abilities;
Enable/change priority settings to fit ur play style. By default "hex" abilities are disabled.
Also u can change priority for single ability, by enabling "Custom priority" in ability settings menu.
Base evader will dodge/counter/blink/disable abilities/enemies to save only your hero.
Also has armlet toggler.
Multi unit will evade with all controllable units, like meepo clones, arc clone, spirit bear etc.
It will use couriers shield to block auto attacks and spells.
Also it will help your allies.
Modifier counter will use shields, heals, purges, dispels on self/allies/enemies to counter buffs/debuffs/stuns.
Requires Multi unit control to use abilities on allies.
Evader was split into 3 plugins to kinda lower its price.
AutoUsage should work together, however i recommend to leave situational abilities like lotus orb enabled only in Evader.
I guess a lot of people will ask difference between old/free Evader, so:
Obviously, its updated, more optimized and was completely rewritten.
It can use multiple units, like meepo clones or spirit bear.
You must have Evader for optional features to work.
Don't use it together with old Evader!
All feedback and suggestions are welcome.
It looks like you're new here. If you want to get involved, click one of these buttons!