wtf.lion

rozborozbo Posts: 11
edited January 24 in Assemblies

feature

  1. new hphud for lookable killstealkillsteal
  2. calc the damage and draw and combo and killsteal both asynchronous,so that can save the fps .
  3. full control with the smart calc, so that you can control it always.
    img

install

here

Tagged:

Comments

  • markxiaoanmarkxiaoan Posts: 45
    edited January 25

    技能有点滥用 我在斧王岛试的时候 可以杀的人他会是羊了之后秒接地刺然后接大招,,个人感觉在实战中浪费了羊的cd,,而且在不能斩杀的人身上,羊了英雄之后在羊的CD解除之后并不会自动接地刺

  • good work mate, next can you update with skill priority combo, like stun hex and then ss for the insta kill, thanks

  • JoyPinkJoyPink Posts: 235

    Thanks for sharing your scripts with the community :)

  • rozborozbo Posts: 11

    @markxiaoan @wahyu3434
    now fixed.
    can ks use ult or dagon direct if hero can kill by this.
    save the time that hex or stun etc.

  • does it count the +50 dmg per kill from lions ult?

    Cause i test this and o9k.autousage and yours dont ks when 09k will ks.

  • rozborozbo Posts: 11

    @JoyEnoshima 说道:
    does it count the +50 dmg per kill from lions ult?

    Cause i test this and o9k.autousage and yours dont ks when 09k will ks.

    it already counted.I don't know why, but it work good I tested. what about if you disable o9k.useage?doest it can ks?
    if yes,I think that cos this script calc so many so will slower.
    anyway, I cant repetition in my game.

  • JoyEnoshimaJoyEnoshima Posts: 66
    edited January 26

    Your killsteal works, but in some situation 09k.autousage works better. Here:
    https://streamable.com/pmij8
    See your script dont killsteal him but o9k does.

    and i get this error:

    14:35:03 | ERROR | System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
    at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
    at wtf.lion.Parts.Render.showHpBar()
    at wtf.lion.Parts.Render.OnDraw(Object sender, EventArgs eventArgs)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at Ensage.SDK.Renderer.DX11.D3D11Context.OnPresent(EventArgs args)
    at Ensage.Drawing.OnD3D11PresentNative()

  • rozborozbo Posts: 11


    we can cast stun smart and prediction for longest!!!

  • rozborozbo Posts: 11

    @JoyEnoshima 说道:
    Your killsteal works, but in some situation 09k.autousage works better. Here:
    https://streamable.com/pmij8
    See your script dont killsteal him but o9k does.

    and i get this error:

    14:35:03 | ERROR | System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
    at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
    at wtf.lion.Parts.Render.showHpBar()
    at wtf.lion.Parts.Render.OnDraw(Object sender, EventArgs eventArgs)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at Ensage.SDK.Renderer.DX11.D3D11Context.OnPresent(EventArgs args)
    at Ensage.Drawing.OnD3D11PresentNative()

    thank you, I will check and fix it

  • rozborozbo Posts: 11

    @JoyEnoshima 说道:
    Your killsteal works, but in some situation 09k.autousage works better. Here:
    https://streamable.com/pmij8
    See your script dont killsteal him but o9k does.

    and i get this error:

    14:35:03 | ERROR | System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
    at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
    at wtf.lion.Parts.Render.showHpBar()
    at wtf.lion.Parts.Render.OnDraw(Object sender, EventArgs eventArgs)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at Ensage.SDK.Renderer.DX11.D3D11Context.OnPresent(EventArgs args)
    at Ensage.Drawing.OnD3D11PresentNative()

    very very thank you .
    I have found the bug, now fixed. ks work perfect now.

  • OlivaroOlivaro Posts: 12

    I have suggestions please.

    • Refresher Orb for killsteal.
    • Add setting in menu to add amplifications of Orchid or Bloodthorn in the damage calculation.
    • Add HP regen in your damage calculation.
    • Add setting in menu to check the number of right click attacks of Lion on the enemy while enemy is stunned or hexed, then add the total damage to your damage calculation.

      Thank you.

  • aceyx3aceyx3 Posts: 4

    Doesn't cast hex, idk what's wrong.

  • Justic3Justic3 Posts: 131

    i suggst you update script and make it to calc the ult kills every kill is +50 pleaseeeee

  • JoyPinkJoyPink Posts: 235

    @Justic3 said:
    i suggst you update script and make it to calc the ult kills every kill is +50 pleaseeeee

    It's alrdy do this

  • 最后一层天赋如果点范围型妖术会导致技能不使用

  • MrazishMrazish Posts: 33

    Hex with AOE talent doesn't work

  • @rozbo 少个目标选择器

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