UnitsControlPlus

YEEEEEEEYEEEEEEE Posts: 1,191
edited September 2017 in Assemblies

Features:


* Units Control.
* Illusions.
* Creeps.
* Neutral Creep.
* Beastmaster Boar.
* Lone Druid Spirit Bear.
* Broodmother Spiderling.
* Invoker Forged Spirit.
* Warlock Golem.
* Tusk Frozen Sigil.
* Witch Doctor Death Ward.
* Venomancer Plague Ward.
* Shadow Shaman Mass Serpent Ward.
* Elder Titan Astral Spirit.
* Brewmaster Earth, Storm, Fire.
* Enigma Demonic Conversion.
* Furion Natures Call.
* Target: Lock and Default.

Video:

GitHub

Donate Bitcoins: 19AGLdKm5Qv5fPwJCpsvCYkDWTZzGs1XZF
Donate Ethereum: 0x7efc61cc5D86F216157D8c8093FEc3caA039643B
Donator: @klaretos = $24, NameHidden = $30

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Comments

  • Love you man. Will donate for this!

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @klaretos said:
    Love you man. Will donate for this!

    Many thanks.

  • YEEEEEEEYEEEEEEE Posts: 1,191

    Guys, now what script do?

  • TimeTime Posts: 27

    @YEEEEEEE said:
    Guys, now what script do?

    Please chaos knight? :)

  • @YEEEEEEE said:
    Guys, now what script do?

    Some supports/roamers?
    Lion with better stun prediction. The ZAIO one doesn't have Ensage prediction.
    Lina, Leshrac, Underlord, SK, Shadow Shaman, Warlock, Earth Shaker, Omni Knight, Abbadon, NightStalker, Shadow Demon, AA.

    Treant with a heal prioritize option where you can order which hero to prioritize heal and you can select/deselect which heroes to heal.
    Dazzle with similar options would be good too.
    Disruptor, glimpse into other skills.

    Phoenix, WW also good, Tusk.

    Whichever are easiest to do.

    Thanks for your great work!

  • klaretosklaretos Posts: 96
    edited September 2017

    Earthsaker and Disruptor (with glimplse location) are completely missing right now from the database. Earthsaker's ulti is similar to your magnus script so it could be easier? Also Chen could be nice.

  • meppo please please :(

  • MidnMidn Posts: 179

    This network script Broodmother? where last hitting skill 1 and so on. Make a separate well-designed script for Broodmother.

  • Meepo would be so awesome

  • lolkhaxlolkhax Posts: 265

    TY for the ez wins with Enchantress :y:

  • Maybe one day you can convert this script to something like Zaio but for more minion oriented heroes. For example you could add many features to this script: broodmother Q lasthiting, chen killsteal, bear auto item usage, beastmaster bird auto scout etc.

  • hppsc1215hppsc1215 Posts: 27
    edited September 2017

    we already have a meepo script guys

  • But tbh its really bad imho

  • YEEE, one addition for the script. By pressing a button it would be nice to have all minions enter follow mode (like visage's script)

  • meepo already has script but has considerable flaws, it would be good a fix

  • Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

  • shadowshaman

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I will check it.

  • @YEEEEEEE написал:

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I will check it.

    Thank you.

  • The calculation for minotaur stun range should be a bit more risk-averse as in the distance between the Minotaur and the hero to stun for the stun to proc should be a bit smaller like 15% maybe. The stun misses quite often. Rest works absolutely fine great script!

  • @TheHiddenLeaf2 написал:
    The calculation for minotaur stun range should be a bit more risk-averse as in the distance between the Minotaur and the hero to stun for the stun to proc should be a bit smaller like 15% maybe. The stun misses quite often. Rest works absolutely fine great script!

    +

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I do not know how good it will be XD
    https://streamable.com/a0hrk

  • mrSharpmrSharp Posts: 66
    edited September 2017

    @YEEEEEEE написал:

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I do not know how good it will be XD
    https://streamable.com/a0hrk

    It looks great. Do not necessarily do super combo. This is a big job and that's enough. i'll be happy with that.

  • yeeee u pro ^^

  • lolkhaxlolkhax Posts: 265
    edited September 2017

    @YEEEEEEE said:
    Guys, now what script do?

    npc_dota_hero_night_stalker PLS

  • Noticed script does not work on Lone Druid's bear...

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @klaretos said:
    Noticed script does not work on Lone Druid's bear...

    yes, I did not add a bear, because we have Ability.LoneDruid.
    and for the bear there are Items I did not want to spend any extra time on it.
    if it's important I can do it someday

  • can some one screen shot their settings

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @ownagepranks said:
    can some one screen shot their settings

    What settings?

  • YEEEEEEEYEEEEEEE Posts: 1,191
    edited September 2017

    Update 30.09.2017
    * Added Follow Mode.
    * Added Controllable Heroes.
    * Changed (Radius 200 > 150) Centaur Conqueror War Stomp.
    * Some Fixed.

    I can not guarantee a stable job for Controllable Heroes!
    be sure to configure CastRange Controllable Heroes by yourself!!!
    since Ensage.Common and SDK does not provide for all the Heroes Cast Range

    https://streamable.com/d9f41

  • YEEEEEEEYEEEEEEE Posts: 1,191
    edited September 2017

    @mrSharp said:

    @YEEEEEEE написал:

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I do not know how good it will be XD
    https://streamable.com/a0hrk

    It looks great. Do not necessarily do super combo. This is a big job and that's enough. i'll be happy with that.

    done

    @TheHiddenLeaf2 said:
    The calculation for minotaur stun range should be a bit more risk-averse as in the distance between the Minotaur and the hero to stun for the stun to proc should be a bit smaller like 15% maybe. The stun misses quite often. Rest works absolutely fine great script!

    • Changed (Radius 200 > 150) Centaur Conqueror War Stomp.

    @klaretos said:
    YEEE, one addition for the script. By pressing a button it would be nice to have all minions enter follow mode (like visage's script)

    done

  • Nice update. Could you fix Lone Druid Bear plz and add maybe auto usage of some basic items for bear in the next update?

  • YEEEEEEEYEEEEEEE Posts: 1,191
    edited September 2017

    Update 30.09.2017
    * Added Lone Druid Spirit Bear. https://streamable.com/ehdlf
    * Added Items for Units and Heroes. (Phase Boots, Medallion Of Courage, Solar Crest, Abyssal Blade, Mjollnir, Mask Of Madness)
    * Some Changes to Ability for Heroes.
    * Fixed Bugs.

    https://streamable.com/xsuec

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @klaretos said:
    Nice update. Could you fix Lone Druid Bear plz and add maybe auto usage of some basic items for bear in the next update?

    done

  • Alvin92Alvin92 Posts: 40

    the red ursa creep is not using stun on them . can fix this?

  • JetJet Posts: 157

    @Alvin92 said:
    the red ursa creep is not using stun on them . can fix this?

    Because he doesn't have a stun?!

  • YEEEEEEEYEEEEEEE Posts: 1,191

    XD

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @Alvin92 said:
    the red ursa creep is not using stun on them . can fix this?

    Fixed

  • mrSharpmrSharp Posts: 66

    @YEEEEEEE написал:

    @mrSharp said:

    @YEEEEEEE написал:

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I do not know how good it will be XD
    https://streamable.com/a0hrk

    It looks great. Do not necessarily do super combo. This is a big job and that's enough. i'll be happy with that.

    done

    @TheHiddenLeaf2 said:
    The calculation for minotaur stun range should be a bit more risk-averse as in the distance between the Minotaur and the hero to stun for the stun to proc should be a bit smaller like 15% maybe. The stun misses quite often. Rest works absolutely fine great script!

    • Changed (Radius 200 > 150) Centaur Conqueror War Stomp.

    @klaretos said:
    YEEE, one addition for the script. By pressing a button it would be nice to have all minions enter follow mode (like visage's script)

    done

    Thank you so much, your're the best.

  • JoyPinkJoyPink Posts: 231

    This was request by the Community for Years!
    Thank you so much :)

  • TehnoscorpionTehnoscorpion Posts: 316
    edited October 2017

    fix please plague ward- they cant move

  • YEEEEEEEYEEEEEEE Posts: 1,191
    edited October 2017

    Update 01.10.2017
    * Added Follow Mode Item Phase Boots and Lone Druid Spirit Bear.
    * Fixed Move Bug. (Venomancer Plague Ward, WitchDoctor Death Ward, Shadow Shaman Mass Serpent Ward)
    * Improved Control Mode.
    * Improved Follow Mode.

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @Tehnoscorpion said:
    fix please plague ward- they cant move

    Fixed

  • @YEEEEEEE said:

    @mrSharp said:

    @YEEEEEEE написал:

    @mrSharp said:
    Can you add heroes to this script?

    For example, if a player has left the game so that this script can control these heroes and use from items to the ability

    I do not know how good it will be XD
    https://streamable.com/a0hrk

    It looks great. Do not necessarily do super combo. This is a big job and that's enough. i'll be happy with that.

    done

    @TheHiddenLeaf2 said:
    The calculation for minotaur stun range should be a bit more risk-averse as in the distance between the Minotaur and the hero to stun for the stun to proc should be a bit smaller like 15% maybe. The stun misses quite often. Rest works absolutely fine great script!

    • Changed (Radius 200 > 150) Centaur Conqueror War Stomp.

    @klaretos said:
    YEEE, one addition for the script. By pressing a button it would be nice to have all minions enter follow mode (like visage's script)

    done

    Nice la

  • I've got a new request can you add techies mines, as they have MS now( Not sure if it really fits the script tho.

  • Does this support the Necromonicon Archer Yee? I can't get it to cast his Q.

  • JoyPinkJoyPink Posts: 231

    @badbreath said:
    Does this support the Necromonicon Archer Yee? I can't get it to cast his Q.

    no since its new

  • e610e610 Posts: 7

    Nullifier doesnt work

  • YEEEEEEEYEEEEEEE Posts: 1,191

    @e610 said:
    Nullifier doesnt work

    Nullifier ?

  • can you add auto push and last hit please.. thanks

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