I've been playing Dark Willow as a support/offlaner recently and created a basic script for it. So far it has a smart disable combo and orbwalking for max damage Shadow Realm.
The combo is subject to change but right now it prioritizes Cursed Crown > Sheepstick > Euls > Bloodthorn > Orchid > Nullifier. Euls is only used if the enemy has ticking Cursed Crown and no other disables on it. Nullifier overlaps with Sheepstick for 0.1 seconds to make sure the enemy doesn't get bkb off between those two but in general it tries to avoid stacking similar disables.
@tihspmet said:
I've been playing Dark Willow as a support/offlaner recently and created a basic script for it. So far it has a smart disable combo and orbwalking for max damage Shadow Realm.
The combo is subject to change but right now it prioritizes Cursed Crown > Sheepstick > Euls > Bloodthorn > Orchid > Nullifier. Euls is only used if the enemy has ticking Cursed Crown and no other disables on it. Nullifier overlaps with Sheepstick for 0.1 seconds to make sure the enemy doesn't get bkb off between those two but in general it tries to avoid stacking similar disables.
Testing this now, will get back to you. But this hero really needs a different orbwalker with her W, current scripts of her just use the spell and right click right after, missing out on tons of dmg if it's maxed. Thanks m8
@tihspmet said:
I've been playing Dark Willow as a support/offlaner recently and created a basic script for it. So far it has a smart disable combo and orbwalking for max damage Shadow Realm.
The combo is subject to change but right now it prioritizes Cursed Crown > Sheepstick > Euls > Bloodthorn > Orchid > Nullifier. Euls is only used if the enemy has ticking Cursed Crown and no other disables on it. Nullifier overlaps with Sheepstick for 0.1 seconds to make sure the enemy doesn't get bkb off between those two but in general it tries to avoid stacking similar disables.
The orbwalker doesn't actually attack the enemy in the moments that the hero can. And you split up the combo into 3 parts, which were okay, but could be done in one I'd say. And the "Noise" combo which im guessing was Terrorize, the hero just stutters and doesn't actually use the spell.
@Jet said:
The orbwalker doesn't actually attack the enemy in the moments that the hero can. And you split up the combo into 3 parts, which were okay, but could be done in one I'd say. And the "Noise" combo which im guessing was Terrorize, the hero just stutters and doesn't actually use the spell.
Thanks for the feedback. I've now fixed the auto-attack on combo and completely removed noise mode. It was used to spam/stop terrorize to cause noise, which the enemy could still hear even if you casted it from the fog.
The main combo is still missing a linken's popper that I'll probably add next.
Comments
add to database and the error> @JoyPink said:
add to database and the error
this does not help, a million times it's all done, it's easier to add to the database
Won't compile anymore :(
Any update on this? Wish we had a Dark Willow assembly :(
I've been playing Dark Willow as a support/offlaner recently and created a basic script for it. So far it has a smart disable combo and orbwalking for max damage Shadow Realm.
The combo is subject to change but right now it prioritizes Cursed Crown > Sheepstick > Euls > Bloodthorn > Orchid > Nullifier. Euls is only used if the enemy has ticking Cursed Crown and no other disables on it. Nullifier overlaps with Sheepstick for 0.1 seconds to make sure the enemy doesn't get bkb off between those two but in general it tries to avoid stacking similar disables.
https://github.com/tihspmet/NiceMods
Testing this now, will get back to you. But this hero really needs a different orbwalker with her W, current scripts of her just use the spell and right click right after, missing out on tons of dmg if it's maxed. Thanks m8
The orbwalker doesn't actually attack the enemy in the moments that the hero can. And you split up the combo into 3 parts, which were okay, but could be done in one I'd say. And the "Noise" combo which im guessing was Terrorize, the hero just stutters and doesn't actually use the spell.
Thanks for the feedback. I've now fixed the auto-attack on combo and completely removed noise mode. It was used to spam/stop terrorize to cause noise, which the enemy could still hear even if you casted it from the fog.
The main combo is still missing a linken's popper that I'll probably add next.