O9K // Farm

IdcNoobIdcNoob Posts: 694
edited August 9 in Assemblies

Simple last hit assembly. Currently its free.

Important

Requires O9K.Core
It might crash the game in last hit training mode.

Install

P.S. I hate this assembly, so no further improvements are promised.

Comments

  • NeeDforKillNeeDforKill Posts: 859

    FeelsGoodMan Best lasthit ever

  • SirLimonSirLimon Posts: 473
    edited August 9

    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

  • IdcNoobIdcNoob Posts: 694

    @SirLimon said:
    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

    Thanks for sharing this information. If someone wants to set 200 settings for 5% improve, then sure, use lasthit rage.

  • SirLimonSirLimon Posts: 473

    @IdcNoob said:

    @SirLimon said:
    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

    Thanks for sharing this information. If someone wants to set 200 settings for 5% improve, then sure, use lasthit rage.

    P.s. all settings for all scripts are defaults ;) so it can be tweaked for extra 5%

  • JerffellyJerffelly Posts: 91

    ..and drama begins

  • NeeDforKillNeeDforKill Posts: 859
    edited August 9

    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

  • ReddeRReddeR Posts: 3
    edited August 9

    @NeeDforKill написал:
    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

  • NeeDforKillNeeDforKill Posts: 859

    @ReddeR said:

    @NeeDforKill написал:
    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

    1.jpg 367.7K
  • IdcNoobIdcNoob Posts: 694

    @ReddeR said:
    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

    You will never get 100% perfect test, since too much luck involved in last hitting.

  • madapollonmadapollon Posts: 153

    In short, it's impossible to play with. Need improvements. There is no movement at the last hit and the harras enemy.

  • IdcNoobIdcNoob Posts: 694

    @madapollon said:
    In short, it's impossible to play with. Need improvements. There is no movement at the last hit and the harras enemy.

    Not sure what u mean by no movement. Also i dont think harass should be in last hit assembly.

  • MinpoJkeMinpoJke Posts: 27

    Harras wil be good, but not necessary.
    I think, it needs push option. Last hit only in late game slows our farm

  • yungcheezyyungcheezy Posts: 3

    Hopefully soon the only scripts I will need to use will be yours

  • I just tested a few turbo games, but it works far better then sdk or ragelasthit!

  • madapollonmadapollon Posts: 153

    @JoyEnoshima said:
    I just tested a few turbo games, but it works far better then sdk or ragelasthit!

    In this script there is no harras enemy - you will lose mid without this function. Also, the hero does not move at the last hit - this is also bad

  • anonymouseanonymouse Posts: 222

    Well this assembly is doing much better than other last hit scripts, i agree with others that it needs harrass and push function. There is so much time wasted when it doesnt harrass and focus only on last hit especially when using range heroes, with harass its ez to zone out enemy because even if your safelane sometimes your support goes tri offlane, it would be great to have harass rather than the hero just stand there harass with auto de agro would be a nice addition since this is a great last hit assembly.

  • death1213death1213 Posts: 13

    Last hit does not function/stop functioning when you manually use an item/activable

  • hleshles Posts: 20

    @IdcNoob said:
    P.S. I hate this assembly, so no further improvements are promised.

    Nooooooooooo - would happily pay for more work on it.

  • IdcNoobIdcNoob Posts: 694

    Ive added orb damage data, so if u enable auto cast of something like searing arrows, it will include its damage.

  • MinpoJkeMinpoJke Posts: 27

    What about passive skills like desolate or smth?

  • IdcNoobIdcNoob Posts: 694

    @MinpoJke said:
    What about passive skills like desolate or smth?

    Its missing a lot of passive damages, but ill add them.

  • badbreathbadbreath Posts: 159

    This script actually performs really well for me. I noticed it prepares creeps under the tower as well for the last hit and so far it's worked the best for me. Keep on improving this one :)

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