EnsageUI: Particles

YEEEEEEEYEEEEEEE Posts: 1,318
edited May 2017 in Development

Hello community!
Now we have our own Particles, i may of missed stuff if so let me know.

How to use (for developers)?
* To get custom particles, write the in code similar to the following line:
ParticleEffect.ParticleEffect("materials/ensage_ui/<particles>/<particle_name>.vpcf")

Line


GIF

line.vpcf
1 Control Point (Position X, Y, Z)
2 Control Point (Position X, Y, Z)
3 Control Point (Alpha X), (Size Y), (MOD 2x Effect Z)
4 Control Point (Color X, Y, Z)

Drag Selected Ring Mod


GIF

drag_selected_ring_mod.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Color X, Y, Z _________________)
2 Control Point (Radius X), (Alpha __________Y), (Alpha- - - - - -Z)
3 Control Point (Color X, Y, Z - - - - - - - - -)

Semicircle


GIF

semicircle.vpcf
0 Control Point (Position X, Y, Z)
0 Control Point Orientation (Rotation Y)
1 Control Point (Range X), (MOD 2x Effect Y), (Size Z)
2 Control Point (Alpha X)
3 Control Point (Color X, Y, Z)

VisibleByEnemy (updates 05.11.2016)


VisibleByEnemy

GIF

visiblebyenemy.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Color X, Y, Z)
2 Control Point (Alpha X)

VBE

GIF

vbe.vpcf
0 Control Point (Position X, Y, Z)

VisibleByEnemy Mark
VisibleByEnemy Glyph
VisibleByEnemy Coin
VisibleByEnemy Arrow
VisibleByEnemy Lightning
VisibleByEnemy Assault
VisibleByEnemy Omniknight
VisibleByEnemy Energy Orb
VisibleByEnemy Pentagon
VisibleByEnemy Axis

Range Display Mod (You can now change the color and change the Alpha, MOD 2x Effect)


GIF

range_display_mod.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Range X), (Alpha Y), (MOD 2x Effect Z)
2 Control Point (Color X, Y, Z)

Semicircle v2 (now I think is easy to manage) Updates 08.10.2016


GIF
GIF

semicircle_v2.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Position X, Y, Z)
2 Control Point (Range X) Max 1000
3 Control Point (Color X, Y, Z)
4 Control Point (Semicircle-1 Alpha X), (Semicircle-1 MOD 2x Effect Y)
5 Control Point (Semicircle-2 Alpha X), (Semicircle-2 MOD 2x Effect Y)
6 Control Point (Semicircle-3 Alpha X), (Semicircle-3 MOD 2x Effect Y)
7 Control Point (Semicircle-4 Alpha X), (Semicircle-4 MOD 2x Effect Y)
8 Control Point (Semicircle-5 Alpha X), (Semicircle-5 MOD 2x Effect Y)
9 Control Point (Semicircle-6 Alpha X), (Semicircle-6 MOD 2x Effect Y)

Rectangle



rectangle.vpcf
1 Control Point (Position X, Y, Z)
2 Control Point (Position X, Y, Z)
3 Control Point (Alpha X), (Size Max 1000 Y)
4 Control Point (Color X, Y, Z)

Target


GIF

target.vpcf
2 Control Point (Position X, Y, Z)
5 Control Point (Color X, Y, Z)
6 Control Point (Alpha !!!(1)!!! X)
7 Control Point (Position X, Y, Z)

Illusions Mod (updates 05.11.2016)


Illusions Mod

GIF

illusions_mod.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Size X), (Alpha Y)
2 Control Point (Color X, Y, Z)

Illusions Mod V2

GIF

illusions_mod_v2.vpcf
0 Control Point (Position X, Y, Z)
1 Control Point (Alpha Y)
2 Control Point (Color X, Y, Z)

Illusions Mod Balloons

Loader automatically updates particles the from GitHub

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