@NeeDforKill said:
Why i must add back broken script?
Because is not broken for me........ it works really well, also you should make a thread where you should put all the assemblies and then give them a expiry date so we can know when is going to be deleted if not updated.... it took me by surprise again.....so i build a dagon for nothing hahaha, anyways, think about the thread i said maybe that way we can all be happy and warned.
@NeeDforKill said:
Why i must add back broken script?
Because is not broken for me........ it works really well, also you should make a thread where you should put all the assemblies and then give them a expiry date so we can know when is going to be deleted if not updated.... it took me by surprise again.....so i build a dagon for nothing hahaha, anyways, think about the thread i said maybe that way we can all be happy and warned.
Careful Mate, couple more lines of text and NeeD wouldn't read it - just a heads up.
@NeeDforKill said:
Why i must add back broken script?
Because is not broken for me........ it works really well, also you should make a thread where you should put all the assemblies and then give them a expiry date so we can know when is going to be deleted if not updated.... it took me by surprise again.....so i build a dagon for nothing hahaha, anyways, think about the thread i said maybe that way we can all be happy and warned.
CAn you explain how you got it working? I compiled it in local but in game it doesn't show up in the menu
@NeeDforKill said:
Why i must add back broken script?
Because is not broken for me........ it works really well, also you should make a thread where you should put all the assemblies and then give them a expiry date so we can know when is going to be deleted if not updated.... it took me by surprise again.....so i build a dagon for nothing hahaha, anyways, think about the thread i said maybe that way we can all be happy and warned.
CAn you explain how you got it working? I compiled it in local but in game it doesn't show up in the menu
ive got a friend @Jerffelly hes got the right one that he made and works amazing! good quality simple scripts he does man!
Comments
use autousage by idcnoob that dagon ks is broken.
please asdd it againg mr golden
Why i must add back broken script?
Because is not broken for me........ it works really well, also you should make a thread where you should put all the assemblies and then give them a expiry date so we can know when is going to be deleted if not updated.... it took me by surprise again.....so i build a dagon for nothing hahaha, anyways, think about the thread i said maybe that way we can all be happy and warned.
sorry if have some misunderstanding, i just wana some script with the same function, and if you can, pls make a new dagon. many thanks
Careful Mate, couple more lines of text and NeeD wouldn't read it - just a heads up.
if you want it . Download git from github and local compile in loader
Perfect, would you mind helping me out on how to do that? maybe a small guide?.
thanks a lot.
CAn you explain how you got it working? I compiled it in local but in game it doesn't show up in the menu
ive got a friend @Jerffelly hes got the right one that he made and works amazing! good quality simple scripts he does man!