Templar annihihilation

It seems like this awesome script is broken again. I pressed 0 and nothing happened, could you fix it? I think TA will very hot this patch due to neutral change. Thank you for reading

Comments

  • GoldenfrozeGoldenfroze Posts: 890

    set a hotkey for it. it default 0 for the user to change it.

  • tvxq131194tvxq131194 Posts: 7

    @Goldenfroze said:
    set a hotkey for it. it default 0 for the user to change it.

    Yeah. I meant, she didn't do anything, no reflection, no meld, no bob, no bloodthorn. Only a lock target sign on Enemy

  • tawannupinwtawannupinw Posts: 138
    edited May 2017

    Wait isn't this script not suppose to do anything beside showing what Psi Blade will hit?

    Edit: okay I was wrong sorry. Mine work fine.

  • saltonazadsaltonazad Posts: 33

    Ultimate not worked, and first skill;(

  • GoldenfrozeGoldenfroze Posts: 890

    Psi blade marker and Meld only no ultimate and first skills is included yet.

  • saltonazadsaltonazad Posts: 33

    I know this and i to ask, do this script better;)

  • GoldenfrozeGoldenfroze Posts: 890

    @saltonazad said:
    I know this and i to ask, do this script better;)

    There is chance that Jumpering will complete this script.

  • JumperingJumpering Posts: 580

    yeah, just added refraction, trap and blink to combo

  • tawannupinwtawannupinw Posts: 138

    @Jumpering said:
    yeah, just added refraction, trap and blink to combo

    Thank you so much Jumpering. This is the best Templar script right now.

    My only problem is that the target selector range seems to be too small, like I have to hover over the hero for it to attack. Can you add a slider to increase range like SDK orbwalker or add "lock target when key pressed" option? Whatever is easier for you.

  • saltonazadsaltonazad Posts: 33

    @tawannupinw said:

    @Jumpering said:
    yeah, just added refraction, trap and blink to combo

    Thank you so much Jumpering. This is the best Templar script right now.

    My only problem is that the target selector range seems to be too small, like I have to hover over the hero for it to attack. Can you add a slider to increase range like SDK orbwalker or add "lock target when key pressed" option? Whatever is easier for you.

    True=) goodjob Jumpering !!!

  • badbreathbadbreath Posts: 172

    Nice good work. Yea make the target lock if possible. Also can we disable or enable items? Or make it so it doesn't blink right on top of target. How about minimum distance to blink to? Thanks.

  • boyxdboyxd Posts: 43

    when u have blink,first melt will be cancel randomly. pls check it thanks.

  • boyxdboyxd Posts: 43

    hope we can have a option that turn off ability (blink/trap etc..)

  • thizitothizito Posts: 43

    when u have blink,first melt will be cancel randomly. pls check it thanks.

    plus i think should be a great idea if you can make a hotkey to force attack where you are if you have 3+ targets on your psi blade sight.. idk if its possible but would be insane

  • MidnMidn Posts: 180

    обновите неработает

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